Tag Archive for 'rpgmakervx'

Mountain Layout Mapping Tutorial

RPG Maker VX Mapping Tutorials!

There are going to be a series of mapping tutorials done with RPG Maker VX posted on this blog soon. Below is the first in the series. The aim of these tutorials are to help you think of creative ways to make maps and see how other develops do them. There is no problem if you plan to copy or take this exact map, if you wish to do so then go right ahead.

A RPG Maker VX tutorial on mapping a mountain, or cliff, layout. I think it looks amazing, so I hope it can help give you a few ideas. This one actually took some time and thought before the result came out as shown in the video below.

^ You can double click the video if you’d rather watch it directly on youtube or perhaps rate and leave a comment on the video.

Learning Ruby for RPG Maker VX

RPG Maker VX Scripts Update and Ruby

A lot of people have been asking questions relating to RPG Maker VX scripts recently so I will make life easy for those types of people, possibly you as well, and start to blog posts to new useful scripts when I come across them. Hopefully that will help you all out. There are many communities and blogs around that provide support and use with scripting so I will try my best to gather all the useful scripting resources I can find together for you. =)

I have added a new category called “Scripting Tutorials & Scripts” for this. If I get a lot of requests, I may start learning some Ruby codes in the future and post tutorials up here. (This is not something that magically happens though, you need to work with coding for a while to understand it. So please don’t interpret what I say to mean you can magically learn ruby in a day. Read the content below for more information.)

Ruby is a scripting progam used to create scripts with RPG Maker XP and RPG Maker VX. If you read the guides and tutorials around the internet it should take you a few months of learning coding to properly understand the RGSS and RGSS2 scripts. I would not say it is “hard” to learn Ruby but it is time consuming and requires patience, practice, a lot of reading and logic. You will have to put effort in to learn how to program with Ruby.

If you don’t know what Ruby is you can find out more information from Wikipeida.

http://en.wikipedia.org/wiki/Ruby_(programming_language)

Is Ruby Required to make a good RPG Maker game?

Well, that is a good question! While having a good knowledge of Ruby can help you fix the entire game you are producing to be 100% your liking, it is not required to learn Ruby to create a RPG game on any of the RPG Maker engines. In fact most of the users creating games with the RPG Maker engines do not know how Ruby works, or at least the ones whom post about communities and social media sites. A lot of programmers have posted a fantastic bunch of useful scripts and add-ons that can be used for RPG Maker projects. You can find these scripts at the communities or their own websites. Links can be found in the sidebar to the right.

Any further questions on Ruby? Feel free to ask a question in the comments below if you think I, not a Ruby programmer, can help you.

RPG Maker VX Side View Battle System Script

Getting that side view battle system

One of the most popular and most wanted scripts for RPG Maker VX is the side view battle system. What this script does is put the character and enemy sprites on map allowing the player to visualise the battler more.

Please be aware that the battle system can be hard to modify if you have never used an addon script for RPG Maker VX. You may need to spend a little bit of time reading the guides posted in the video below and searching around the links provided below.

The side view battle system is not superior to any of the other battle system with RPG Maker VX either. There are many pros and cons to it. While visually it looks better, you may find it incompatible with certain script. Though the side view battle system can make some awesome gameplay if you use it well. :-)

Watch the video below to find out how you can get the side view battle system. Double click the video to be taken to the video page. Links from the video will also be posted below on here.

A question came up from eXisentZ at the youtube RPG Maker community which were along the lines “But how do I actually install this script into my project?”. The anwser is simple.

Simple copy and paste the scripts one by one below the “Materials” section and before the “Main Process” section. You may need to right click and insert new rows to enter the scripts in. Afterwards you can do ctrl+c and ctrl+p to copy and paste each script after highlighting the rows.

If you need a video on this please watch the one below. You can double click the video to leave a comment for further support. Though, do make sure to read other comments as well in case the question already has already been asked and given an answer! It just saves a lot of time for you and the people supporting too. ^^;

Links. Click on the text to be taken to the site.

-Using the Side View Battle System-

-Mr Bubbles Video Example-

-Mr Bubbles Support Topic-

-Enu’s Home Page-

Finally, if you are using this script remember people have worked hard to produce this script for you! Make sure to credit Enu, Kylock, Mr Bubble, Shu and Moonlight all of which have made this script possible for you to use. If you do not credit them it is like you are then stealing the script, so you must give credit. But that should not be a problem for anyone.

Why should I use this script?

A good question. Many people prefer the side view battle system over the default front view as most players find it more fun to be able to see the characters run up to an enemy and attack it rather then only seeing the animation without the character. (So basically, they prefer it because of the visual look.)

There are also some people who think the other battle systems has problems, since it seems boring to them, and they think this will make their game better, I’m afraid that is not true though. The problem would relate to skillsets, actors, classes, troops, enemies and events rather then the battle system if you or someone else is finding it boring. Since gameplay-wise both battle systems can be fun.

At the same time some RPG fans prefer the front view system as they feel it gives a more classic theme to RPG Maker VX. At the end of the day it goes down to personal choice. I would choose the battle system you prefer. There are a few other choices for battle systems on RPG Maker VX but we will cover those in a future blog post.

Hope that helps and good luck with your game. You may leave comments below this page if you found it useful or have any questions.

This page may be updated with screenshots and more information in the future

Here is a famous sample provided by Carbajosa123 from youtube. This game from a game called “Lost Memory” also created by Carbajosa123.

Sample 1.

Here are two samples of the side view battle system script being used in action from the game “Castle Oblivion VX”.

Sample 2.

Here is a sample of the “Kaduki’s Battlers ATB” provided by Hamstt from youtube.

Sample 3.

I hope this blog post helps you! If you want to request something or give thanks feel free to leave a comment. :-)